Type | |
Gameplay | Social interactions • Strategy • Education • Diplomacy • Cultural storytelling • Philosophy |
Used For | Traditional values • Morality education • Historical understanding |
Categories | Strategy • Simulation • Traditional |
Components | Hand-made components • Dice • Miniatures • Cards • Game boards • Tokens • Rulebooks |
Dating back to | |
Place of origin | East Asia • Europe |
Contribution to society | Profound cultural and social development |