Key pioneers | |
Cultural impact | Changed modern society • Essential to global communication • Unification of global culture |
Place of origin | |
Related industries | Telecommunications • Consumer electronics • Mobile gaming • Streaming services • Gig economy |
Development started | 1940s (experimental military technology) |
Impact on technology | Rapid advancements in cellular infrastructure • Consumer electronics growth • Mobile gaming boom • Streaming services • Gig economy expansion |
Mainstream use since | 1960s |